Designing and engineering a vehicle is very challenging task even for the biggest and most renowned companies in the world. The birth of a project is very often a combination between a dream, a successful business case and the designer’s sketch. In order to build a car you need a strong team of experienced professionals to take on the challenge and turn that sketch into a finished vehicle. With years of experience in the automotive business, Miroslav Dimitrov has gained all the necessary knowledge in the field of car making which is required to undertake and complete such a task. Whether you want to make your dream come through by building your one-off car designed to your very own taste and expectations or you have a business that looks for the best design for its new product, Miroslav Dimitrov Design can offer the right answer.
Yes. Miroslav Dimitrov can offer a large variety of services ranging from Art Commissions, Car Design, 3D Modelling, 3D Visualisation, Product Design, Entertainment Design, Consultations and more. If you still want to make sure your needs can answered, please feel free to use the contact form.
Professional design expertise and one-to-one consultations are available. Please get in touch for more details.
To become a designer and particularly a car designer you need to train a lot of skills as this is a very demanding job that often takes a while before it starts paying any dividends. Here are a few tips for those who are looking to persuade a career as car designers.
The usual path is Design School/College followed by Design University during which you can also gain an experience in the form of internship in a Design Studio. Then your first design job after graduation.
Art & Design schools offer a lot of advantages starting from the fact that you’re being surrounded by creative people, but they also teach the ways of design thinking and help establish connections with various design studios where the real experience is gained. However there are a lot of exceptions to these rules and people have made it “their own way” coming from different backgrounds thanks to hard work and self improving their skills. Here is a link featuring a shortlist of some of the well known design schools.
When looking for your first job or internship. The traditional ways of sending your portfolio with your best work to the design studios are still very much in place, but the growing importance of social media has changed the ways you can make your work noticed and you should explore all possibilities the modern digital era has to offer.
It is very true indeed that every design object starts with a drawing, but you should be mindful that design is not just drawing pretty pictures. In reality, during the design development of a product the 2D creative work accounts for no more than 15-20% of the total time a designer spends on the project. If drawing and sketching is your only aim, you should probably consider a path to Fine Arts & Illustration. Design is an incredible combination of art, aesthetics, technical & industrial knowledge, practicality, understanding brand values, marketing, business and so much more.
Then why drawing well is so important? Because sketching & drawing is the main language designers use for communication. The better you are at this, the better you will be able to translate your ideas on paper and be understood by people you work for/with. Therefore designers should always strive to improve their artistic skills and techniques by practicing on anything from human body, fashion, product design, architecture, concept art and vehicles of course. At the same time always looking to increase their knowledge and understanding of how things work. Good designers are people with very keen eye on the things surrounding us!
Patience is important as things don’t happen over night. You don’t learn the foundations of design or how to draw in a year’s time, it takes much longer than that. Persistence and strong will are crucial to succeed in any profession of course, but design is a lifelong career so you should be prepared for the long journey before you take it!
There is NO specific software for designing a car. The design & engineering of a vehicle (or any other product) is a very complicated process often involving a combination of different softwares to get the job done.
– Adobe Photoshop. It is widely used for anything from scanning and colouring your work, digital sketching with Wacom tablet, photographs re-touching and preparing hi-resolution boards for presentations.
3D CAD Software
– Autodesk Alias Design. The Industry Standard tool used from all design studios around the world. Alias Design official website can be found here.
– Dassault ICEM Surf. Also Industry Standard software focused mainly at A-Class surfacing which is used in the final industrialisation stages on some projects. ICEM official website can be found here.
3D Visualisation Software.
– Autodesk VRED. The most complete product for real-time visualisations, VR presentations and photo realistic still shots used in the Automotive Industry. VRED official website can be found here.
Miroslav considers himself as an “old school” designer and artist who takes pride in his work and enjoys using the traditional techniques that the paper has to offer. Of course he does use all the advantages of the digital work aided by Photoshop, but only as a tool to compliment and enhance his work. His desk is equipped with variety of pens, graphic/colour pencils, lots of markers and papers too. To name a few: Ball Point Pens (Bic Medium, Pentel BK & Hybrid Series, Schneider 505 Fine, Pilot BPS), Pencils (Fiber-Castell, Derwent, Berol – Karismacolor, Prismacolor), Markers (AD Chartpak), Bleedproof Marker Pads & paper (Letraset, Canson, Derwent and Strathmore)
Many of you have reached Miroslav Dimitrov in the need of teaching you some car design principles and tips. Unfortunately he is unable to give you a personal one-to-one help with this because car design is not something you can teach online via e-mails, etc. It is also very time consuming and it is practically not possible to pay equal attention to everyone who asks for a feedback on his work.